Spells
Changes to Spells
Summoning Creatures in Embris:
Embris has a great many unique creatures within it, some of them can even be summoned using spells like Conjure Elemental. We are allowing these spells to summon Embris specific monsters, as long as they follow the spells specifications.
You can find a great many of these monsters in the Embris: Monster Manual and Arena Maps shard.
Ceremony
The ceremonies can now affect Fey, Monstrosities, and Oozes as well.
Clone
The Clone spell can only be used to create up to an amount of clones equal to the caster's proficiency, and each clone must be of a different person.
Find Familiar
You may have a Tressym as a familiar, but the Tressym does not have the "Detect Invisibility" feature as it was deemed too powerful for a base familiar.
Word of Recall
With Word of Recall you may only have one sanctuary designated at a time.
Reincarnation
Reincarnation now works on Fey as well.
The Reincarnate spell's race table has been updated to include more humanoid races that have come out since the spell's creation. This list can be found here: https://sites.google.com/view/embris-homebrew/spells?authuser=0
Glyph of Warding
The number of Glyphs has been restricted to five per room/space.
Mighty Fortress
The Mighty Fortress spell can be used to permanently make a structure that has 9 room points. The structure is classified as a Huge Structure and you still need to purchase the land for it. If you cast the spell in a different location your previously made rooms transfer with it and the previous fortress crumbles into the ground. It takes 52 DT casting at 8th level and 13 DT casting at 9th level per the server homebrew document.
Changes to Casting of Spells
Spells which require multiple castings to become permanent:
If you are making a permanent spell such as a Teleportation Circle which requires multiple castings over a period of time to become permanent, you can upcast it to decrease the castings required. For every level the spell is cast at above its lowest level, it moves down the chart by one.
For example: if you cast Teleportation Circle at 6th level instead of 5th, it would go from needing to be cast every day for 365 days to needing to be cast every day for 90 days. If you cast Forbiddance at 7th level instead of 6th, it would go from needing to be cast every day for 30 days to needing to be cast every day for 7 days. For spells which do not need to be cast every day, but every week like Mighty Fortress, a similar process applies.
You must use Downtime to do this.
Daily Castings Required Weekly Castings Required
Every day for 365 days Every week for 52 weeks
Every day for 90 days Every week for 13 weeks
Every day for 30 days Every week for 4 weeks
Every day for 7 days Every week for 1 week
Every day for 1 day
Homebrew Spells
https://docs.google.com/document/d/1amKimNBfQlf3y0tAsSYuDAqDQu1xxlXNRy3GBxn1xPs/edit?usp=sharing
The above document has all homebrew spells with their respective class lists.