Sorcerer

All Sorcerers


Buffs

Replacing Metamagic

When you gain a level in this class, you can choose one of the Metamagic options you have and replace it with another Metamagic option.

Expanded Spell List

You learn additional spells when you reach certain levels in the Sorcerer class, as shown on the table corresponding to your subclass. Each of these spells counts as a sorcerer spell for you, but it doesn't count against the number of sorcerer spells you know.

Divine Soul

Divine Soul Spells

Sorcerer level Spells

1st Guiding Bolt, Shield of Faith

3rd Aid, Lesser Restoration

5th Mass Healing Word, Revivify

7th Death Ward, Aura of Life

9th Commune, Mass Cure Wounds


Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level. The new spell must be a evocation or an abjuration spell from the sorcerer, warlock, or wizard spell list. 

Draconic Bloodline

Draconic Bloodline

https://homebrewery.naturalcrit.com/share/6R5xWm6HY600 Chart is on page 2, spells are gained based upon one's chosen Draconic Ancestry.

Shadow Magic

Shadow Magic Spells

Sorcerer level Spells

1st Hex, Cause Fear

3rd Blindness/Deafness, Shadow Blade

5th Bestow Curse, Phantom Steed

7th Faithful Hound, Hallucinatory Terrain

9th Antilife Shell, Mislead


Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level. The new spell must be a necromancy or an illusion spell from the sorcerer, warlock, or wizard spell list. 

Storm Sorcery

Storm Sorcery Spells

Sorcerer level Spells

1st Fog Cloud, Thunderous Smite

3rd Gust of Wind, Levitate

5th Call Lightning, Lightning Arrow

7th Conjure Minor Elementals, Freedom of Movement

9th Conjure Elemental, Commune with Nature


Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level. The new spell must be a conjuration or an evocation spell from the sorcerer, warlock, or wizard spell list. 

Wild Magic

Wild Magic Spells

Sorcerer level Spells

1st Chaos bolt, Tasha's Hideous Laughter

3rd Enlarge/Reduce, Invisibility

5th Hypnotic Pattern, Major Image

7th Banishment, Confusion

9th Bigby's Hand, Far Step


Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level. The new spell must be an evocation or a transmutation spell from the sorcerer, warlock, or wizard spell list. 

Subclass Specific

Wild Magic Sorcerers:

Gem-Based Dragon Lineages

Draconic Bloodline Sorcerers gain the following additional dragon types to select from when choosing their Draconic Ancestry, with the following associated damage type.

Phoenix Soul Sorcerer

We have the additional subclass option of the Phoenix Soul that you may choose:

https://docs.google.com/document/d/1HYDT3anM8MmYwUqICwIyaDfgLCeXOHPBACwdxdT2k70/edit?usp=sharing