Monk
All Monks
Martial Arts Die:
Martial arts die now start at a d6 at level 1, they upgrade to a d8 at level 5, a d10 at level 11, and 2d6 at level 17.
Deflect Missiles:
Deflect missiles has been changed to Deflect as shown below.
Deflect
You can use your reaction to deflect an incoming ranged or melee weapon attack. When you do so, the damage you take from a ranged weapon attack is reduced by 1d10 + your Dexterity modifier + your monk level, while the damage taken from a melee weapon attack is reduced by 1d10 + your Dexterity modifier.
If you reduce the damage of a ranged missile to 0, you can catch the missile if it is small enough for you to hold in one hand and you have at least one hand free. If you catch a missile in this way, you can spend 1 ki point to make a ranged attack with the weapon or piece of ammunition you just caught, as part of the same reaction. You make this attack with proficiency, regardless of your weapon proficiencies, and the missile counts as a monk weapon for the attack, which has a normal range of 20 feet and a long range of 60 feet.